mirror of
https://github.com/opencontainers/runc.git
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102b8abd26
The only implementation of these is linuxContainer. It does not make sense to have an interface with a single implementation, and we do not foresee other types of containers being added to runc. Remove BaseContainer and Container interfaces, moving their methods documentation to linuxContainer. Rename linuxContainer to Container. Adopt users from using interface to using struct. Signed-off-by: Kir Kolyshkin <kolyshkin@gmail.com>
244 lines
4.9 KiB
Go
244 lines
4.9 KiB
Go
package libcontainer
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import (
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"fmt"
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"os"
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"path/filepath"
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"github.com/opencontainers/runc/libcontainer/configs"
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"github.com/opencontainers/runtime-spec/specs-go"
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"github.com/sirupsen/logrus"
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"golang.org/x/sys/unix"
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)
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func newStateTransitionError(from, to containerState) error {
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return &stateTransitionError{
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From: from.status().String(),
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To: to.status().String(),
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}
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}
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// stateTransitionError is returned when an invalid state transition happens from one
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// state to another.
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type stateTransitionError struct {
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From string
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To string
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}
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func (s *stateTransitionError) Error() string {
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return fmt.Sprintf("invalid state transition from %s to %s", s.From, s.To)
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}
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type containerState interface {
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transition(containerState) error
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destroy() error
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status() Status
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}
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func destroy(c *Container) error {
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if !c.config.Namespaces.Contains(configs.NEWPID) ||
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c.config.Namespaces.PathOf(configs.NEWPID) != "" {
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if err := signalAllProcesses(c.cgroupManager, unix.SIGKILL); err != nil {
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logrus.Warn(err)
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}
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}
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err := c.cgroupManager.Destroy()
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if c.intelRdtManager != nil {
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if ierr := c.intelRdtManager.Destroy(); err == nil {
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err = ierr
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}
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}
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if rerr := os.RemoveAll(c.root); err == nil {
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err = rerr
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}
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c.initProcess = nil
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if herr := runPoststopHooks(c); err == nil {
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err = herr
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}
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c.state = &stoppedState{c: c}
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return err
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}
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func runPoststopHooks(c *Container) error {
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hooks := c.config.Hooks
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if hooks == nil {
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return nil
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}
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s, err := c.currentOCIState()
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if err != nil {
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return err
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}
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s.Status = specs.StateStopped
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if err := hooks[configs.Poststop].RunHooks(s); err != nil {
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return err
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}
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return nil
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}
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// stoppedState represents a container is a stopped/destroyed state.
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type stoppedState struct {
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c *Container
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}
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func (b *stoppedState) status() Status {
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return Stopped
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}
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func (b *stoppedState) transition(s containerState) error {
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switch s.(type) {
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case *runningState, *restoredState:
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b.c.state = s
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return nil
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case *stoppedState:
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return nil
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}
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return newStateTransitionError(b, s)
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}
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func (b *stoppedState) destroy() error {
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return destroy(b.c)
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}
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// runningState represents a container that is currently running.
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type runningState struct {
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c *Container
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}
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func (r *runningState) status() Status {
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return Running
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}
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func (r *runningState) transition(s containerState) error {
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switch s.(type) {
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case *stoppedState:
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if r.c.runType() == Running {
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return ErrRunning
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}
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r.c.state = s
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return nil
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case *pausedState:
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r.c.state = s
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return nil
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case *runningState:
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return nil
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}
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return newStateTransitionError(r, s)
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}
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func (r *runningState) destroy() error {
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if r.c.runType() == Running {
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return ErrRunning
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}
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return destroy(r.c)
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}
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type createdState struct {
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c *Container
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}
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func (i *createdState) status() Status {
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return Created
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}
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func (i *createdState) transition(s containerState) error {
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switch s.(type) {
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case *runningState, *pausedState, *stoppedState:
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i.c.state = s
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return nil
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case *createdState:
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return nil
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}
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return newStateTransitionError(i, s)
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}
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func (i *createdState) destroy() error {
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_ = i.c.initProcess.signal(unix.SIGKILL)
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return destroy(i.c)
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}
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// pausedState represents a container that is currently pause. It cannot be destroyed in a
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// paused state and must transition back to running first.
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type pausedState struct {
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c *Container
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}
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func (p *pausedState) status() Status {
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return Paused
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}
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func (p *pausedState) transition(s containerState) error {
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switch s.(type) {
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case *runningState, *stoppedState:
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p.c.state = s
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return nil
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case *pausedState:
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return nil
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}
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return newStateTransitionError(p, s)
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}
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func (p *pausedState) destroy() error {
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t := p.c.runType()
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if t != Running && t != Created {
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if err := p.c.cgroupManager.Freeze(configs.Thawed); err != nil {
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return err
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}
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return destroy(p.c)
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}
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return ErrPaused
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}
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// restoredState is the same as the running state but also has associated checkpoint
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// information that maybe need destroyed when the container is stopped and destroy is called.
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type restoredState struct {
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imageDir string
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c *Container
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}
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func (r *restoredState) status() Status {
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return Running
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}
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func (r *restoredState) transition(s containerState) error {
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switch s.(type) {
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case *stoppedState, *runningState:
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return nil
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}
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return newStateTransitionError(r, s)
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}
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func (r *restoredState) destroy() error {
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if _, err := os.Stat(filepath.Join(r.c.root, "checkpoint")); err != nil {
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if !os.IsNotExist(err) {
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return err
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}
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}
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return destroy(r.c)
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}
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// loadedState is used whenever a container is restored, loaded, or setting additional
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// processes inside and it should not be destroyed when it is exiting.
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type loadedState struct {
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c *Container
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s Status
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}
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func (n *loadedState) status() Status {
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return n.s
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}
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func (n *loadedState) transition(s containerState) error {
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n.c.state = s
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return nil
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}
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func (n *loadedState) destroy() error {
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if err := n.c.refreshState(); err != nil {
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return err
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}
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return n.c.state.destroy()
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}
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