Files
runc/libcontainer/state_linux.go
T
Kir Kolyshkin 102b8abd26 libct: rm BaseContainer and Container interfaces
The only implementation of these is linuxContainer. It does not make
sense to have an interface with a single implementation, and we do not
foresee other types of containers being added to runc.

Remove BaseContainer and Container interfaces, moving their methods
documentation to linuxContainer.

Rename linuxContainer to Container.

Adopt users from using interface to using struct.

Signed-off-by: Kir Kolyshkin <kolyshkin@gmail.com>
2022-03-23 11:04:12 -07:00

244 lines
4.9 KiB
Go

package libcontainer
import (
"fmt"
"os"
"path/filepath"
"github.com/opencontainers/runc/libcontainer/configs"
"github.com/opencontainers/runtime-spec/specs-go"
"github.com/sirupsen/logrus"
"golang.org/x/sys/unix"
)
func newStateTransitionError(from, to containerState) error {
return &stateTransitionError{
From: from.status().String(),
To: to.status().String(),
}
}
// stateTransitionError is returned when an invalid state transition happens from one
// state to another.
type stateTransitionError struct {
From string
To string
}
func (s *stateTransitionError) Error() string {
return fmt.Sprintf("invalid state transition from %s to %s", s.From, s.To)
}
type containerState interface {
transition(containerState) error
destroy() error
status() Status
}
func destroy(c *Container) error {
if !c.config.Namespaces.Contains(configs.NEWPID) ||
c.config.Namespaces.PathOf(configs.NEWPID) != "" {
if err := signalAllProcesses(c.cgroupManager, unix.SIGKILL); err != nil {
logrus.Warn(err)
}
}
err := c.cgroupManager.Destroy()
if c.intelRdtManager != nil {
if ierr := c.intelRdtManager.Destroy(); err == nil {
err = ierr
}
}
if rerr := os.RemoveAll(c.root); err == nil {
err = rerr
}
c.initProcess = nil
if herr := runPoststopHooks(c); err == nil {
err = herr
}
c.state = &stoppedState{c: c}
return err
}
func runPoststopHooks(c *Container) error {
hooks := c.config.Hooks
if hooks == nil {
return nil
}
s, err := c.currentOCIState()
if err != nil {
return err
}
s.Status = specs.StateStopped
if err := hooks[configs.Poststop].RunHooks(s); err != nil {
return err
}
return nil
}
// stoppedState represents a container is a stopped/destroyed state.
type stoppedState struct {
c *Container
}
func (b *stoppedState) status() Status {
return Stopped
}
func (b *stoppedState) transition(s containerState) error {
switch s.(type) {
case *runningState, *restoredState:
b.c.state = s
return nil
case *stoppedState:
return nil
}
return newStateTransitionError(b, s)
}
func (b *stoppedState) destroy() error {
return destroy(b.c)
}
// runningState represents a container that is currently running.
type runningState struct {
c *Container
}
func (r *runningState) status() Status {
return Running
}
func (r *runningState) transition(s containerState) error {
switch s.(type) {
case *stoppedState:
if r.c.runType() == Running {
return ErrRunning
}
r.c.state = s
return nil
case *pausedState:
r.c.state = s
return nil
case *runningState:
return nil
}
return newStateTransitionError(r, s)
}
func (r *runningState) destroy() error {
if r.c.runType() == Running {
return ErrRunning
}
return destroy(r.c)
}
type createdState struct {
c *Container
}
func (i *createdState) status() Status {
return Created
}
func (i *createdState) transition(s containerState) error {
switch s.(type) {
case *runningState, *pausedState, *stoppedState:
i.c.state = s
return nil
case *createdState:
return nil
}
return newStateTransitionError(i, s)
}
func (i *createdState) destroy() error {
_ = i.c.initProcess.signal(unix.SIGKILL)
return destroy(i.c)
}
// pausedState represents a container that is currently pause. It cannot be destroyed in a
// paused state and must transition back to running first.
type pausedState struct {
c *Container
}
func (p *pausedState) status() Status {
return Paused
}
func (p *pausedState) transition(s containerState) error {
switch s.(type) {
case *runningState, *stoppedState:
p.c.state = s
return nil
case *pausedState:
return nil
}
return newStateTransitionError(p, s)
}
func (p *pausedState) destroy() error {
t := p.c.runType()
if t != Running && t != Created {
if err := p.c.cgroupManager.Freeze(configs.Thawed); err != nil {
return err
}
return destroy(p.c)
}
return ErrPaused
}
// restoredState is the same as the running state but also has associated checkpoint
// information that maybe need destroyed when the container is stopped and destroy is called.
type restoredState struct {
imageDir string
c *Container
}
func (r *restoredState) status() Status {
return Running
}
func (r *restoredState) transition(s containerState) error {
switch s.(type) {
case *stoppedState, *runningState:
return nil
}
return newStateTransitionError(r, s)
}
func (r *restoredState) destroy() error {
if _, err := os.Stat(filepath.Join(r.c.root, "checkpoint")); err != nil {
if !os.IsNotExist(err) {
return err
}
}
return destroy(r.c)
}
// loadedState is used whenever a container is restored, loaded, or setting additional
// processes inside and it should not be destroyed when it is exiting.
type loadedState struct {
c *Container
s Status
}
func (n *loadedState) status() Status {
return n.s
}
func (n *loadedState) transition(s containerState) error {
n.c.state = s
return nil
}
func (n *loadedState) destroy() error {
if err := n.c.refreshState(); err != nil {
return err
}
return n.c.state.destroy()
}