Files
runc/libcontainer/message_linux.go
T
Aleksa Sarai 244c9fc426 *: console rewrite
This implements {createTTY, detach} and all of the combinations and
negations of the two that were previously implemented. There are some
valid questions about out-of-OCI-scope topics like !createTTY and how
things should be handled (why do we dup the current stdio to the
process, and how is that not a security issue). However, these will be
dealt with in a separate patchset.

In order to allow for late console setup, split setupRootfs into the
"preparation" section where all of the mounts are created and the
"finalize" section where we pivot_root and set things as ro. In between
the two we can set up all of the console mountpoints and symlinks we
need.

We use two-stage synchronisation to ensures that when the syscalls are
reordered in a suboptimal way, an out-of-place read() on the parentPipe
will not gobble the ancilliary information.

This patch is part of the console rewrite patchset.

Signed-off-by: Aleksa Sarai <asarai@suse.de>
2016-12-01 15:49:36 +11:00

89 lines
2.0 KiB
Go

// +build linux
package libcontainer
import (
"syscall"
"github.com/vishvananda/netlink/nl"
)
// list of known message types we want to send to bootstrap program
// The number is randomly chosen to not conflict with known netlink types
const (
InitMsg uint16 = 62000
CloneFlagsAttr uint16 = 27281
NsPathsAttr uint16 = 27282
UidmapAttr uint16 = 27283
GidmapAttr uint16 = 27284
SetgroupAttr uint16 = 27285
// When syscall.NLA_HDRLEN is in gccgo, take this out.
syscall_NLA_HDRLEN = (syscall.SizeofNlAttr + syscall.NLA_ALIGNTO - 1) & ^(syscall.NLA_ALIGNTO - 1)
)
type Int32msg struct {
Type uint16
Value uint32
}
// Serialize serializes the message.
// Int32msg has the following representation
// | nlattr len | nlattr type |
// | uint32 value |
func (msg *Int32msg) Serialize() []byte {
buf := make([]byte, msg.Len())
native := nl.NativeEndian()
native.PutUint16(buf[0:2], uint16(msg.Len()))
native.PutUint16(buf[2:4], msg.Type)
native.PutUint32(buf[4:8], msg.Value)
return buf
}
func (msg *Int32msg) Len() int {
return syscall_NLA_HDRLEN + 4
}
// Bytemsg has the following representation
// | nlattr len | nlattr type |
// | value | pad |
type Bytemsg struct {
Type uint16
Value []byte
}
func (msg *Bytemsg) Serialize() []byte {
l := msg.Len()
buf := make([]byte, (l+syscall.NLA_ALIGNTO-1) & ^(syscall.NLA_ALIGNTO-1))
native := nl.NativeEndian()
native.PutUint16(buf[0:2], uint16(l))
native.PutUint16(buf[2:4], msg.Type)
copy(buf[4:], msg.Value)
return buf
}
func (msg *Bytemsg) Len() int {
return syscall_NLA_HDRLEN + len(msg.Value) + 1 // null-terminated
}
type Boolmsg struct {
Type uint16
Value bool
}
func (msg *Boolmsg) Serialize() []byte {
buf := make([]byte, msg.Len())
native := nl.NativeEndian()
native.PutUint16(buf[0:2], uint16(msg.Len()))
native.PutUint16(buf[2:4], msg.Type)
if msg.Value {
buf[4] = 1
} else {
buf[4] = 0
}
return buf
}
func (msg *Boolmsg) Len() int {
return syscall_NLA_HDRLEN + 1
}