Files
runc/namespaces/exec.go
T
Michael Crosby 935d81f23d Flatten configuration structs
Change the various config structs into one package and have a flatter
structure for easier use.

Signed-off-by: Michael Crosby <crosbymichael@gmail.com>
2015-01-31 19:56:27 -08:00

263 lines
7.0 KiB
Go

// +build linux
package namespaces
import (
"encoding/json"
"fmt"
"io"
"os"
"os/exec"
"syscall"
"github.com/docker/libcontainer/cgroups"
"github.com/docker/libcontainer/configs"
"github.com/docker/libcontainer/network"
"github.com/docker/libcontainer/system"
)
const (
EXIT_SIGNAL_OFFSET = 128
)
func executeSetupCmd(args []string, ppid int, container *configs.Config, process *processArgs, networkState *configs.NetworkState) error {
command := exec.Command(args[0], args[1:]...)
parent, child, err := newInitPipe()
if err != nil {
return err
}
defer parent.Close()
command.ExtraFiles = []*os.File{child}
command.Dir = container.RootFs
command.Env = append(command.Env,
fmt.Sprintf("_LIBCONTAINER_INITPID=%d", ppid),
fmt.Sprintf("_LIBCONTAINER_USERNS=1"))
err = command.Start()
child.Close()
if err != nil {
return err
}
s, err := command.Process.Wait()
if err != nil {
return err
}
if !s.Success() {
return &exec.ExitError{s}
}
decoder := json.NewDecoder(parent)
var pid *pid
if err := decoder.Decode(&pid); err != nil {
return err
}
p, err := os.FindProcess(pid.Pid)
if err != nil {
return err
}
terminate := func(terr error) error {
// TODO: log the errors for kill and wait
p.Kill()
p.Wait()
return terr
}
// send the state to the container's init process then shutdown writes for the parent
if err := json.NewEncoder(parent).Encode(process); err != nil {
return terminate(err)
}
// shutdown writes for the parent side of the pipe
if err := syscall.Shutdown(int(parent.Fd()), syscall.SHUT_WR); err != nil {
return terminate(err)
}
// wait for the child process to fully complete and receive an error message
// if one was encoutered
var ierr *initError
if err := decoder.Decode(&ierr); err != nil && err != io.EOF {
return terminate(err)
}
if ierr != nil {
return ierr
}
s, err = p.Wait()
if err != nil {
return err
}
if !s.Success() {
return &exec.ExitError{s}
}
return nil
}
// TODO(vishh): This is part of the libcontainer API and it does much more than just namespaces related work.
// Move this to libcontainer package.
// Exec performs setup outside of a namespace so that a container can be
// executed. Exec is a high level function for working with container namespaces.
func Exec(args []string, env []string, console string, command *exec.Cmd, container *configs.Config, cgroupManager cgroups.Manager, state *configs.State) (err error) {
// create a pipe so that we can syncronize with the namespaced process and
// pass the state and configuration to the child process
parent, child, err := newInitPipe()
if err != nil {
return err
}
defer parent.Close()
command.ExtraFiles = []*os.File{child}
command.Dir = container.RootFs
command.SysProcAttr.Cloneflags = uintptr(GetNamespaceFlags(container.Namespaces))
if container.Namespaces.Contains(configs.NEWUSER) {
AddUidGidMappings(command.SysProcAttr, container)
// Default to root user when user namespaces are enabled.
if command.SysProcAttr.Credential == nil {
command.SysProcAttr.Credential = &syscall.Credential{}
}
}
if err := command.Start(); err != nil {
child.Close()
return err
}
child.Close()
wait := func() (*os.ProcessState, error) {
ps, err := command.Process.Wait()
// we should kill all processes in cgroup when init is died if we use
// host PID namespace
if !container.Namespaces.Contains(configs.NEWPID) {
killAllPids(cgroupManager)
}
return ps, err
}
terminate := func(terr error) error {
// TODO: log the errors for kill and wait
command.Process.Kill()
wait()
return terr
}
started, err := system.GetProcessStartTime(command.Process.Pid)
if err != nil {
return terminate(err)
}
// Do this before syncing with child so that no children
// can escape the cgroup
err = cgroupManager.Apply(command.Process.Pid)
if err != nil {
return terminate(err)
}
defer func() {
if err != nil {
cgroupManager.Destroy()
}
}()
var networkState configs.NetworkState
if err := InitializeNetworking(container, command.Process.Pid, &networkState); err != nil {
return terminate(err)
}
process := processArgs{
Env: append(env[0:], container.Env...),
Args: args,
ConsolePath: console,
Config: container,
NetworkState: &networkState,
}
// Start the setup process to setup the init process
if container.Namespaces.Contains(configs.NEWUSER) {
if err = executeSetupCmd(command.Args, command.Process.Pid, container, &process, &networkState); err != nil {
return terminate(err)
}
}
// send the state to the container's init process then shutdown writes for the parent
if err := json.NewEncoder(parent).Encode(process); err != nil {
return terminate(err)
}
// shutdown writes for the parent side of the pipe
if err := syscall.Shutdown(int(parent.Fd()), syscall.SHUT_WR); err != nil {
return terminate(err)
}
// wait for the child process to fully complete and receive an error message
// if one was encoutered
var ierr *initError
if err := json.NewDecoder(parent).Decode(&ierr); err != nil && err != io.EOF {
return terminate(err)
}
if ierr != nil {
return terminate(ierr)
}
state.InitPid = command.Process.Pid
state.InitStartTime = started
state.NetworkState = networkState
state.CgroupPaths = cgroupManager.GetPaths()
return nil
}
// killAllPids iterates over all of the container's processes
// sending a SIGKILL to each process.
func killAllPids(m cgroups.Manager) error {
var (
procs []*os.Process
)
m.Freeze(configs.Frozen)
pids, err := m.GetPids()
if err != nil {
return err
}
for _, pid := range pids {
// TODO: log err without aborting if we are unable to find
// a single PID
if p, err := os.FindProcess(pid); err == nil {
procs = append(procs, p)
p.Kill()
}
}
m.Freeze(configs.Thawed)
for _, p := range procs {
p.Wait()
}
return err
}
// Converts IDMap to SysProcIDMap array and adds it to SysProcAttr.
func AddUidGidMappings(sys *syscall.SysProcAttr, container *configs.Config) {
if container.UidMappings != nil {
sys.UidMappings = make([]syscall.SysProcIDMap, len(container.UidMappings))
for i, um := range container.UidMappings {
sys.UidMappings[i].ContainerID = um.ContainerID
sys.UidMappings[i].HostID = um.HostID
sys.UidMappings[i].Size = um.Size
}
}
if container.GidMappings != nil {
sys.GidMappings = make([]syscall.SysProcIDMap, len(container.GidMappings))
for i, gm := range container.GidMappings {
sys.GidMappings[i].ContainerID = gm.ContainerID
sys.GidMappings[i].HostID = gm.HostID
sys.GidMappings[i].Size = gm.Size
}
}
}
// InitializeNetworking creates the container's network stack outside of the namespace and moves
// interfaces into the container's net namespaces if necessary
func InitializeNetworking(container *configs.Config, nspid int, networkState *configs.NetworkState) error {
for _, config := range container.Networks {
strategy, err := network.GetStrategy(config.Type)
if err != nil {
return err
}
if err := strategy.Create(config, nspid, networkState); err != nil {
return err
}
}
return nil
}