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We have different requirements for the initial configuration and initWaiter pipe (just send netlink and JSON blobs with no complicated handling needed for message coalescing) and the packet-based synchronisation pipe. Tests with switching everything to SOCK_SEQPACKET lead to endless issues with runc hanging on start-up because random things would try to do short reads (which SOCK_SEQPACKET will not allow and the Go stdlib explicitly treats as a streaming source), so splitting it was the only reasonable solution. Even doing somewhat dodgy tricks such as adding a Read() wrapper which actually calls ReadPacket() and makes it seem like a stream source doesn't work -- and is a bit too magical. One upside is that doing it this way makes the difference between the modes clearer -- INITPIPE is still used for initWaiter syncrhonisation but aside from that all other synchronisation is done by SYNCPIPE. Signed-off-by: Aleksa Sarai <cyphar@cyphar.com>