Files
runc/libcontainer/console_windows.go
T
Aleksa Sarai 244c9fc426 *: console rewrite
This implements {createTTY, detach} and all of the combinations and
negations of the two that were previously implemented. There are some
valid questions about out-of-OCI-scope topics like !createTTY and how
things should be handled (why do we dup the current stdio to the
process, and how is that not a security issue). However, these will be
dealt with in a separate patchset.

In order to allow for late console setup, split setupRootfs into the
"preparation" section where all of the mounts are created and the
"finalize" section where we pivot_root and set things as ro. In between
the two we can set up all of the console mountpoints and symlinks we
need.

We use two-stage synchronisation to ensures that when the syscalls are
reordered in a suboptimal way, an out-of-place read() on the parentPipe
will not gobble the ancilliary information.

This patch is part of the console rewrite patchset.

Signed-off-by: Aleksa Sarai <asarai@suse.de>
2016-12-01 15:49:36 +11:00

31 lines
598 B
Go

package libcontainer
// newConsole returns an initialized console that can be used within a container
func newConsole(uid, gid int) (Console, error) {
return &windowsConsole{}, nil
}
// windowsConsole is a Windows pseudo TTY for use within a container.
type windowsConsole struct {
}
func (c *windowsConsole) Fd() uintptr {
return 0
}
func (c *windowsConsole) Path() string {
return ""
}
func (c *windowsConsole) Read(b []byte) (int, error) {
return 0, nil
}
func (c *windowsConsole) Write(b []byte) (int, error) {
return 0, nil
}
func (c *windowsConsole) Close() error {
return nil
}